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For the past two years we have steadily built a foundation for
a unique OGRE scene definition which eventually became Atlas. Only
recently did this become solid enough that it should be allowed
to actually be called a development tool. And so while we prepare
for the first official community release of the Atlas Editor we
would like to give you guys an idea of what to expect.
Here are some screenshots of the editor in action. If you've any
comments or questions feel free to post in the development blog,
Expect a download in the near future - cheers.
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